fix controller not returning to idle on network death
This commit is contained in:
parent
02720f32dd
commit
f532dd6d70
1 changed files with 1 additions and 0 deletions
|
@ -231,6 +231,7 @@ async fn main(spawner: Spawner) {
|
||||||
let mut len: [u8; 4] = [0;4];
|
let mut len: [u8; 4] = [0;4];
|
||||||
if let Err(e) = socket.read_exact(&mut len).await {
|
if let Err(e) = socket.read_exact(&mut len).await {
|
||||||
warn!("read err: {e:?}");
|
warn!("read err: {e:?}");
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
let len = u32::from_be_bytes(len) as usize;
|
let len = u32::from_be_bytes(len) as usize;
|
||||||
let data = &mut buf[0..len];
|
let data = &mut buf[0..len];
|
||||||
|
|
Loading…
Reference in a new issue