factored out trapezoidal config to struct
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fbea26a946
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81bec195f0
2 changed files with 69 additions and 15 deletions
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@ -17,6 +17,23 @@ const float RETURN_DISTANCE = 100.0; // cm
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SmartMotor left_motor(0x0A);
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SmartMotor right_motor(0x0B);
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enum ROBOT_STATE {
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FORWARD,
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TURN,
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RETURN,
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COMPLETE,
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};
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float CURRENT_POSITION = 0.0;
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float CURRENT_ROTATION = 0.0;
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struct Setpoint setpoint;
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float velocity = 40.0;
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// start of current state
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float phase_start;
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enum ROBOT_STATE robot_state;
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struct Trapezoidal forward = {VEL_LIMIT, ACCEL_LIMIT, FORWARD_DISTANCE};
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void setup() {
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// INIT SERIAL
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Serial.begin(115200);
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@ -39,25 +56,16 @@ void setup() {
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Serial.print("Pos: ");
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Serial.print(pos);
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Serial.println(" deg");
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phase_start = (float)millis() / 1000.0;
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robot_state = FORWARD;
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}
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enum ROBOT_STATE {
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FORWARD,
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TURN,
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RETURN,
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COMPLETE,
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};
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enum ROBOT_STATE robot_state = FORWARD;
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float CURRENT_POSITION = 0.0;
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float CURRENT_ROTATION = 0.0;
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float velocity = 40.0;
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void loop() {
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float time = (float)millis() / 1000.0;
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switch (robot_state) {
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case FORWARD:
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setpoint = trapezoidal_planner(&forward, time);
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break;
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case TURN:
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break;
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@ -81,4 +89,18 @@ void loop() {
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Serial.print(" Err: ");
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Serial.print(error);
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Serial.println("");
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// move on if at setpoint TODO: check that the error is low as well
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if (setpoint.completed) {
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switch (robot_state) {
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case FORWARD:
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robot_state = TURN;
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phase_start = (float)millis() / 1000.0;
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break;
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case TURN:
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break;
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case RETURN:
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break;
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}
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}
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}
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@ -1,5 +1,12 @@
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// trapezoidal impl, not fuzzed
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// unitless trapezoidal
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struct Trapezoidal {
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float max_vel;
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float max_acc;
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float dist;
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};
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struct Setpoint {
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float velocity; // unitless
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float position; // unitless
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@ -9,7 +16,11 @@ struct Setpoint {
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// returns the position and velocity at the given time on a trapezoidal motion plan
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// this could be baked if too computationally expensive
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// not fully fuzzed
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struct Setpoint trapezoidal_planner(float max_vel, float max_acc, float dist, float time) {
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struct Setpoint trapezoidal_planner(struct Trapezoidal* trapezoidal, float time) {
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float max_vel = trapezoidal->max_vel;
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float max_acc = trapezoidal->max_acc;
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float dist = trapezoidal->dist;
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struct Setpoint setpoint = {0.0, 0.0};
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float time_accelerating = max_acc / max_vel;
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@ -66,3 +77,24 @@ struct Setpoint trapezoidal_planner(float max_vel, float max_acc, float dist, fl
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return setpoint;
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}
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float trapezoidal_time(struct Trapezoidal* trapezoidal) {
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float max_vel = trapezoidal->max_vel;
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float max_acc = trapezoidal->max_acc;
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float dist = trapezoidal->dist;
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float time_accelerating = max_acc / max_vel;
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float distance_while_accelerating = 0.5 * max_acc * time_accelerating * time_accelerating;
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if (2.0 * distance_while_accelerating > dist) {
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// triangular
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float peak_velocity_time = sqrt(dist/max_acc);
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return peak_velocity_time * 2.0;
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} else {
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// trapezoidal
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float cruise_distance = dist - 2.0 * distance_while_accelerating;
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float cruise_time = cruise_distance / max_vel;
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float total_time = 2 * time_accelerating + cruise_time;
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return total_time;
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}
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}
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