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= Window::new( + "Simple Sailing Simulator", + WIDTH, + HEIGHT, + WindowOptions { + resize: true, + scale_mode: ScaleMode::AspectRatioStretch, + ..WindowOptions::default() + }, + ) + .expect("Unable to create window"); + + // Limit to max ~60 fps update rate + window.limit_update_rate(Some(std::time::Duration::from_micros(16600))); + + let mut buffer: Vec = Vec::with_capacity(WIDTH * HEIGHT); + + let mut size = (0, 0); + + fn keyboard_input(key: u8) { + unsafe { + pirates::KEYCODE[0] = key; + pirates::keyboard_input(); + } + } + + while window.is_open() && !window.is_key_down(Key::Escape) { + buffer.clear(); + unsafe { + pirates::frame_entry(); + for pix in pirates::BUFFER { + // AABBGGRR to 00RRGGBB + let arr: [u8; 4] = std::mem::transmute(pix); + let arr = [arr[3],arr[0],arr[1],arr[2]]; + let pix: u32 = std::mem::transmute(arr); + buffer.push(pix.swap_bytes()); + } + } + + window.get_keys().iter().for_each(|key| match key { + Key::A => keyboard_input(65), + Key::D => keyboard_input(68), + _ => (), + }); + + window.get_keys_released().iter().for_each(|key| match key { + Key::W => println!("released w!"), + Key::T => println!("released t!"), + _ => (), + }); + + window + .update_with_buffer(&buffer, WIDTH, HEIGHT) + .unwrap(); + } +} diff --git a/pirates/Cargo.toml b/pirates/Cargo.toml index 4762e75..fe8b79b 100644 --- a/pirates/Cargo.toml +++ b/pirates/Cargo.toml @@ -3,12 +3,16 @@ name = "pirates" version = "0.1.0" edition = "2021" +[features] +default = ["wasm"] +wasm = [] + [profile.release] lto = true opt-level = 's' [lib] -crate-type = ["cdylib"] +crate-type = ["lib"] [dependencies] keycode = "0.4.0" diff --git a/pirates/src/lib.rs b/pirates/src/lib.rs index 4e64835..1fc613d 100644 --- a/pirates/src/lib.rs +++ b/pirates/src/lib.rs @@ -1,12 +1,13 @@ -#![no_std] +#[cfg_attr(feature = "wasm", no_std)] +#[cfg(feature = "wasm")] #[panic_handler] fn handle_panic(_: &core::panic::PanicInfo) -> ! { loop {} } extern crate wee_alloc; -#[global_allocator] +#[cfg_attr(feature = "wasm", global_allocator)] static ALLOC: wee_alloc::WeeAlloc = wee_alloc::WeeAlloc::INIT; use lazy_static::lazy_static; @@ -23,11 +24,13 @@ use keycode::KeyMap; mod sampler; mod noise; +#[cfg(feature = "wasm")] extern { fn blit_frame(); fn blit_text(text: *const u8, len: u32, x: i32, y: i32, size: u8); } +#[cfg(feature = "wasm")] fn draw_text(text: &str, x: i32, y: i32, size: u8) { unsafe { blit_text( @@ -37,15 +40,15 @@ fn draw_text(text: &str, x: i32, y: i32, size: u8) { } } -const WIDTH: usize = 160; -const HEIGHT: usize = 144; +pub const WIDTH: usize = 160; +pub const HEIGHT: usize = 144; #[no_mangle] -static mut BUFFER: [u32; WIDTH * HEIGHT] = [0; WIDTH * HEIGHT]; +pub static mut BUFFER: [u32; WIDTH * HEIGHT] = [0; WIDTH * HEIGHT]; // hack, js -> rust ffi in weird shape without wasm_bindgen #[no_mangle] -static mut KEYCODE: [u8; 2] = [0; 2]; +pub static mut KEYCODE: [u8; 2] = [0; 2]; static LAST_KEY: Mutex> = Mutex::new(None); @@ -185,6 +188,7 @@ fn render_frame(buffer: &mut [u32; WIDTH*HEIGHT]) { draw_tri(0xFFDDDDDD, buffer, p1+half, p2+half, p3+half); + #[cfg(feature = "wasm")] unsafe { blit_frame(); } //draw_text("hi from rust", 0,100,30);