incremental control theory changes (currently abysmal)
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022e4317f2
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5fcdc4cf14
1 changed files with 34 additions and 10 deletions
44
src/main.rs
44
src/main.rs
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@ -4,13 +4,15 @@
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use core::sync::atomic::Ordering;
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use arduino_hal::{default_serial, hal::port::PD4, pac::tc1::OCR1A, port::{mode::{Input, PullUp}, Pin}};
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use arduino_hal::{default_serial, delay_ms, hal::port::{PD4, PD5}, pac::tc1::OCR1A, port::{mode::{Input, PullUp}, Pin}};
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use avr_device::interrupt;
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use encoder::{rotations, setup_encoder, update_encoder, COUNTS, TICKS_PER_ROT};
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use panic_halt as _;
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mod servo;
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use servo::{configure_timer_one, Servo};
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use ufmt::uwriteln;
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use crate::servo::calculate_duty;
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mod encoder;
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// d3: encoder
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@ -44,12 +46,21 @@ fn main() -> ! {
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//home(&carriage, &switch);
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//claw.set_speed(-0.4);
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//move_to(&carriage, 1.);
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//claw.set_speed(0.4);
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//uwriteln!(serial, "homed");
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//claw.set_speed(-0.8);
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//delay_ms(500);
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//claw.set_speed(0.0);
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//uwriteln!(serial, "gripped");
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//move_to(&carriage, 0.125);
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//uwriteln!(serial, "moved");
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////claw.set_speed(0.4);
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loop {
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//uwriteln!(serial, "svith {}", switch.is_high());
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let gain = rotations();
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uwriteln!(serial, "speed {}", (gain * 1000.) as i16);
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//uwriteln!(serial, "speed {}", calculate_duty(gain));
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carriage.set_speed(gain);
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arduino_hal::delay_ms(20);
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@ -57,15 +68,17 @@ fn main() -> ! {
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}
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const MAX_VELOCITY: f32 = 0.2; // rotations per 10ms
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const ACCEPTABLE_ERROR: f32 = 0.2; // rotations
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const KP: f32 = 0.2;
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const ACCEPTABLE_ERROR: f32 = 0.02; // rotations
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const KP: f32 = 2.2;
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const MIN_SPEED: f32 = 0.128; // motor speed that overcomes the friction of the table
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fn move_to(carriage: &OCR1A, position: f32) {
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loop {
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let current = rotations();
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let setpoint = approach(current, position, MAX_VELOCITY);
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let error = current - setpoint;
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carriage.set_speed(error * KP);
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let out = error * KP;
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carriage.set_speed(-half_deadzone(out, MIN_SPEED));
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if abs(error) < ACCEPTABLE_ERROR && setpoint == position {
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break;
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}
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@ -73,6 +86,16 @@ fn move_to(carriage: &OCR1A, position: f32) {
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}
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}
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/// If val is != 0, map it from 0..1 to min..1 (or negative)
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fn half_deadzone(val:f32, min:f32) -> f32 {
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if val == 0. { return 0.; }
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let neg = val < 0.;
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let val = abs(val);
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let val = (val * (1. - min)) + min;
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if neg {-val} else {val}
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}
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fn approach(current: f32, goal: f32, max: f32) -> f32 {
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if current > goal {
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goal.max(current - max)
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@ -91,11 +114,12 @@ fn abs(val:f32) -> f32 {
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}
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}
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fn home(carriage: &OCR1A, switch: &Pin<Input<PullUp>, PD4>) {
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carriage.set_speed(-0.2);
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fn home(carriage: &OCR1A, switch: &Pin<Input<PullUp>, PD5>) {
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carriage.set_speed(-0.8);
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while switch.is_high() { arduino_hal::delay_us(5) };
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carriage.set_speed(0.1);
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carriage.set_speed(0.7);
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while switch.is_low() { arduino_hal::delay_us(5) };
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carriage.set_speed(0.0);
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interrupt::free(|cs| COUNTS.borrow(cs).set(0));
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}
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