crashes seem to occur when mutating state from across the dylib boundary not worth troubleshooting when I don't need hot-reloading anymore
13 lines
262 B
Rust
13 lines
262 B
Rust
#![feature(iter_collect_into)]
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use atomic_float::AtomicF32;
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use gui::DEFAULT_VOLUME_THRESHOLD;
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pub mod gui;
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pub mod combatlog;
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pub mod auto;
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pub mod auto_impl;
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pub mod storage;
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pub const POWER_THRESHOLD: AtomicF32 = AtomicF32::new(DEFAULT_VOLUME_THRESHOLD);
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