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avarus/server/src/main.rs

431 lines
11 KiB
Rust

use std::{env::args, sync::Arc, fs, io::ErrorKind, collections::VecDeque};
use axum::{
routing::{get, post},
Router, extract::{State, Path}, Json, http::{request, Request},
};
use anyhow::{Error, Ok, Context};
use blocks::World;
use rstar::{self, AABB};
use rustmatica::{BlockState};
mod names;
use names::Name;
use serde_json::Value;
use tokio::{sync::{Mutex, RwLock, watch}, signal};
use serde::{Serialize, Deserialize};
use const_format::formatcp;
use hyper_util::rt::TokioIo;
use tower::Service;
use hyper::body::Incoming;
use nalgebra::Vector3;
use crate::{blocks::Block, turtle::route};
mod blocks;
mod turtle;
pub type Vec3 = Vector3<i32>;
#[derive(Serialize, Deserialize, Clone, Hash, PartialEq, Eq, Copy, Debug)]
enum Direction {
North,
South,
East,
West,
}
impl Direction {
fn left(self) -> Self {
match self {
Direction::North => Direction::West,
Direction::South => Direction::East,
Direction::East => Direction::North,
Direction::West => Direction::South,
}
}
fn right(self) -> Self {
match self {
Direction::North => Direction::East,
Direction::South => Direction::West,
Direction::East => Direction::South,
Direction::West => Direction::North,
}
}
fn unit(self) -> Vec3 {
match self {
Direction::North => Vec3::new(0, 0, -1),
Direction::South => Vec3::new(0, 0, 1),
Direction::East => Vec3::new(1, 0, 0),
Direction::West => Vec3::new(-1, 0, 0),
}
}
}
#[derive(Serialize, Deserialize, Clone)]
struct Turtle {
name: Name,
fuel: usize,
/// movement vector of last given command
queued_movement: Vec3,
position: Position,
goal: Option<Position>,
pending_update: bool,
}
impl Turtle {
fn new(id: u32, position: Vec3, facing: Direction, fuel: usize) -> Self {
Self { name: Name::from_num(id), fuel, queued_movement: Vec3::new(0, 0, 0), position: (position, facing), goal: None, pending_update: true }
}
}
#[derive(Serialize, Deserialize)]
struct ControlState {
turtles: Vec<Turtle>,
world: blocks::World,
//chunkloaders: unimplemented!(),
}
type SharedControl = Arc<RwLock<ControlState>>;
#[tokio::main]
async fn main() -> Result<(), Error> {
let state = match tokio::fs::OpenOptions::new().read(true).open("state.json").await {
tokio::io::Result::Ok(file) => {
serde_json::from_reader(file.into_std().await)?
},
tokio::io::Result::Err(e) => match e.kind() {
ErrorKind::NotFound => {
ControlState { turtles:Vec::new(), world: World::new() }
},
_ => panic!()
}
};
let state = SharedControl::new(RwLock::new(state));
let serv = Router::new()
.route("/turtle/new", post(create_turtle))
.route("/turtle/update/:id", post(command))
.route("/turtle/client.lua", get(client))
.route("/turtle/setGoal/:id", post(set_goal))
.route("/turtle/info/:id", get(turtle_info))
.route("/turtle/updateAll", get(update_turtles))
.route("/flush", get(flush))
.with_state(state.clone());
let listener = tokio::net::TcpListener::bind("0.0.0.0:48228").await.unwrap();
let (close_tx, close_rx) = watch::channel(());
loop {
let (socket, remote_addr) = tokio::select! {
result = listener.accept() => {
result.unwrap()
}
_ = shutdown_signal() => {
println!("cancelled connection");
break;
}
};
let tower = serv.clone();
let close_rx = close_rx.clone();
tokio::spawn(async move {
let socket = TokioIo::new(socket);
let hyper_service = hyper::service::service_fn(move |request: Request<Incoming>| {
tower.clone().call(request)
});
let conn = hyper::server::conn::http1::Builder::new()
.serve_connection(socket, hyper_service)
.with_upgrades(); // future
let mut conn = std::pin::pin!(conn);
loop {
tokio::select! {
result = conn.as_mut() => {
if result.is_err() {
println!("req failed");
}
break;
}
_ = shutdown_signal() => {
println!("starting shutdown");
conn.as_mut().graceful_shutdown();
}
}
}
drop(close_rx);
});
};
write_to_disk(state).await?;
Ok(())
}
async fn write_to_disk(state: SharedControl) -> anyhow::Result<()> {
let json = serde_json::to_string_pretty(&(*state.read().await))?;
tokio::fs::write("state.json", json).await?;
Ok(())
}
async fn flush(State(state): State<SharedControl>) -> &'static str {
write_to_disk(state).await.unwrap();
"ACK"
}
async fn shutdown_signal() {
let ctrl_c = async {
signal::ctrl_c()
.await.unwrap();
};
ctrl_c.await
}
async fn create_turtle(
State(state): State<SharedControl>,
Json(req): Json<TurtleRegister>,
) -> Json<TurtleResponse> {
let turtles = &mut state.write().await.turtles;
let id = turtles.len() as u32;
turtles.push(Turtle::new(id, req.position, req.facing, req.fuel));
println!("turt {id}");
Json(TurtleResponse {name: Name::from_num(id).to_str(), id, command: TurtleCommand::Update})
}
async fn set_goal(
Path(id): Path<u32>,
State(state): State<SharedControl>,
Json(req): Json<Position>,
) -> &'static str {
state.write().await.turtles[id as usize].goal = Some(req);
"ACK"
}
async fn update_turtles(
State(state): State<SharedControl>,
) -> &'static str {
state.write().await.turtles.iter_mut().for_each(|t| t.pending_update = true);
"ACK"
}
async fn turtle_info(
Path(id): Path<u32>,
State(state): State<SharedControl>,
) -> Json<Turtle> {
let state = &mut state.read().await;
Json(state.turtles[id as usize].clone())
}
async fn command(
Path(id): Path<u32>,
State(state): State<SharedControl>,
Json(req): Json<TurtleUpdate>,
) -> Json<TurtleCommand> {
let mut state = &mut state.write().await;
if id as usize > state.turtles.len() {
return Json(TurtleCommand::Update);
}
Json(
process_turtle_update(id, &mut state, req).unwrap_or(TurtleCommand::Update),
)
}
fn process_turtle_update(
id: u32,
state: &mut ControlState,
update: TurtleUpdate,
) -> anyhow::Result<TurtleCommand> {
let turtle = state.turtles.get_mut(id as usize).context("nonexisting turtle")?;
let world = &mut state.world;
if turtle.pending_update {
turtle.pending_update = false;
return Ok(TurtleCommand::Update);
}
println!("above: {}, below: {}, ahead: {}", update.above, update.below, update.ahead);
if turtle.fuel != update.fuel {
turtle.fuel = update.fuel;
turtle.position.0 += turtle.queued_movement;
}
let above = Block {
name: update.above,
pos: turtle.position.0 + Vec3::y(),
};
world.remove_at_point(&above.pos.into());
world.insert(above);
let ahead = Block {
name: update.ahead,
pos: turtle.position.0 + turtle.position.1.clone().unit(),
};
world.remove_at_point(&ahead.pos.into());
world.insert(ahead);
let below = Block {
name: update.below,
pos: turtle.position.0 - Vec3::y(),
};
world.remove_at_point(&below.pos.into());
world.insert(below);
turtle.queued_movement = turtle.position.1.clone().unit();
if turtle.goal.is_some_and(|g| g == turtle.position) {
turtle.goal = None;
}
if let Some(goal) = turtle.goal {
// TODO: memoize this whenever we aren't digging
let route = route(turtle.position, goal, world);
println!("route: {:?}", route);
let next_move = difference(route[0], route[1]).unwrap();
turtle.queued_movement = next_move.delta(turtle.position.1);
match next_move {
TurtleCommand::Left => turtle.position.1 = turtle.position.1.left(),
TurtleCommand::Right => turtle.position.1 = turtle.position.1.right(),
_ => {},
}
return Ok(next_move);
}
Ok(TurtleCommand::Wait)
}
#[derive(Serialize, Deserialize)]
enum TurtleTask {
Mining(TurtleMineJob),
Idle,
}
type Position = (Vec3, Direction);
/// Get a turtle command to map two adjacent positions
fn difference(from: Position, to: Position) -> Option<TurtleCommand> {
use TurtleCommand::*;
if from.0 == to.0 {
if to.1 == from.1.left() {
Some(Left)
} else if to.1 == from.1.right() {
Some(Right)
} else {
None
}
} else if to.1 == from.1 {
if to.0 == from.0 + from.1.unit() {
Some(Forward)
} else if to.0 == from.0 - from.1.unit() {
Some(Backward)
} else if to.0 == from.0 + Vec3::y() {
Some(Up)
} else if to.0 == from.0 - Vec3::y() {
Some(Down)
} else {
None
}
} else {
None
}
}
#[derive(Serialize, Deserialize)]
struct TurtleMineJobParams {
region: AABB<[i32;3]>,
to_mine: Vec<Vec3>,
method: TurtleMineMethod,
refuel: Position,
storage: Position,
}
#[derive(Serialize, Deserialize)]
struct TurtleMineJob {
to_mine: VecDeque<Vec3>,
mined: AABB<[i32;3]>,
params: TurtleMineJobParams,
}
#[derive(Serialize, Deserialize)]
enum TurtleMineMethod {
Clear,
Strip,
}
#[derive(Serialize, Deserialize)]
enum TurtleCommand {
Wait,
Forward,
Backward,
Up,
Down,
Left,
Right,
Dig,
DigUp,
DigDown,
TakeInventory,
Update,
Poweroff,
}
impl TurtleCommand {
fn delta(&self, direction: Direction) -> Vec3 {
let dir = direction.unit();
match self {
TurtleCommand::Forward => dir,
TurtleCommand::Backward => -dir,
TurtleCommand::Up => Vec3::y(),
TurtleCommand::Down => -Vec3::y(),
_ => Vec3::zeros(),
}
}
}
#[derive(Serialize, Deserialize)]
struct TurtleUpdate {
fuel: usize,
/// Block name
ahead: String,
above: String,
below: String,
}
#[derive(Serialize, Deserialize)]
struct TurtleRegister {
fuel: usize,
position: Vec3,
facing: Direction,
}
#[derive(Serialize, Deserialize)]
struct TurtleResponse {
name: String,
id: u32,
command: TurtleCommand,
}
async fn client() -> &'static str {
formatcp!("local ipaddr = {}\n{}", include_str!("../ipaddr.txt"), include_str!("../../client/client.lua"))
}