unified teams
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parent
1319968095
commit
6ebb6753fd
1 changed files with 37 additions and 24 deletions
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@ -19,12 +19,13 @@ struct Robot {
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alive: bool,
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alive: bool,
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collider: Ball,
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collider: Ball,
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sensor: Sensor,
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sensor: Sensor,
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team: Color,
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}
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}
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impl Robot {
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impl Robot {
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fn new(position: Vec2) -> Self {
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fn new(position: Vec2, team: Color) -> Self {
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let pose:Pose = Pose::from_translation(position.to_array().into());
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let pose:Pose = Pose::from_translation(position.to_array().into());
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Self { pose, alive: true, collider: Ball::new(BOT_RADIUS), sensor: Sensor::None}
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Self { pose, alive: true, collider: Ball::new(BOT_RADIUS), sensor: Sensor::None, team}
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}
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}
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fn move_step(&mut self, forward: f32, right: f32) {
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fn move_step(&mut self, forward: f32, right: f32) {
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@ -36,12 +37,12 @@ impl Robot {
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Vec2::new(self.pose.rotation.re, self.pose.rotation.im)
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Vec2::new(self.pose.rotation.re, self.pose.rotation.im)
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}
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}
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pub fn draw(&self, color: Color) {
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pub fn draw(&self) {
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let tl = self.pose.translation;
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let tl = self.pose.translation;
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let tl2 = self.view_end();
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let tl2 = self.view_end();
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draw_circle(tl.x, tl.y, BOT_RADIUS, BLACK);
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draw_circle(tl.x, tl.y, BOT_RADIUS, BLACK);
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draw_line(tl.x, tl.y, tl2.x, tl2.y, 2.0, BLUE);
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draw_line(tl.x, tl.y, tl2.x, tl2.y, 2.0, BLUE);
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draw_circle(tl.x, tl.y, BOT_RADIUS-1.0, color);
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draw_circle(tl.x, tl.y, BOT_RADIUS-1.0, self.team);
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}
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}
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fn view_end(&self) -> Vec2 {
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fn view_end(&self) -> Vec2 {
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@ -63,6 +64,7 @@ impl Robot {
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match sensor {
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match sensor {
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Sensor::Food => self.move_step(1.0, 0.0),
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Sensor::Food => self.move_step(1.0, 0.0),
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Sensor::Kin => self.move_step(-0.3, 0.02),
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Sensor::Kin => self.move_step(-0.3, 0.02),
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Sensor::NonKin => self.move_step(-0.3, 1.02),
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Sensor::None => self.move_step(0.3, 0.01),
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Sensor::None => self.move_step(0.3, 0.01),
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}
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}
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}
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}
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@ -77,6 +79,7 @@ struct Food {
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enum Sensor {
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enum Sensor {
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Food,
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Food,
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Kin,
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Kin,
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NonKin,
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None
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None
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}
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}
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@ -108,14 +111,10 @@ impl Food {
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async fn main() {
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async fn main() {
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let mut robots = Vec::new();
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let mut robots = Vec::new();
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let mut blu_robots = Vec::new();
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for i in 5..20 {
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for i in 5..20 {
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robots.push(Robot::new(Vec2 { x: 150.0, y: i as f32*50.0 }));
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robots.push(Robot::new(Vec2 { x: 150.0, y: i as f32*50.0 }, RED));
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}
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robots.push(Robot::new(Vec2 { x: 850.0, y: i as f32*50.0 }, BLUE));
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for i in 5..20 {
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blu_robots.push(Robot::new(Vec2 { x: 850.0, y: i as f32*50.0 }));
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}
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}
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let mut food = Vec::new();
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let mut food = Vec::new();
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@ -149,21 +148,35 @@ async fn main() {
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food = food.into_iter().filter(|f| f.alive).collect(); // remove dead food
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food = food.into_iter().filter(|f| f.alive).collect(); // remove dead food
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let mut sensors = Vec::new();
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let mut sensors = Vec::new();
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for (robots, color) in [(&mut robots, RED), (&mut blu_robots, BLUE)] {
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for robot in &*robots {
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for robot in &*robots {
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println!("loop");
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println!("loop");
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let detect_food = robot.detect(food.iter().map(Food::collider));
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let detect_food = robot.detect(food.iter().map(Food::collider));
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let detect_kin = robot.detect(robots.iter().filter(|r| !ptr::eq(&**r , &**&robot)).map(Robot::collider));
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let detect_kin = robot.detect(robots.iter().filter(|o| o.team == robot.team).filter(|r| !ptr::eq(&**r , &**&robot)).map(Robot::collider));
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let mut sensor = if detect_food.is_some() {Sensor::Food} else {Sensor::None};
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let detect_non_kin = robot.detect(robots.iter().filter(|o| o.team != robot.team).filter(|r| !ptr::eq(&**r , &**&robot)).map(Robot::collider));
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if detect_kin.is_some() {sensor = Sensor::Kin}
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let mut sensor = Sensor::None;
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let mut closest: Option<f32> = None;
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for (dist, detection) in [(detect_food, Sensor::Food), (detect_kin, Sensor::Kin), (detect_non_kin, Sensor::NonKin)] {
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if let (Some(close), Some(dist)) = (closest, dist) {
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if close < dist {continue;}
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}
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if let Some(_) = dist {
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sensor = detection;
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closest = dist;
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}
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}
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println!("Food detection: {:?}",detect_food);
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println!("Food detection: {:?}",detect_food);
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println!("Kin detection: {:?}",detect_kin);
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println!("Kin detection: {:?}",detect_kin);
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println!("NonKin detection: {:?}",detect_non_kin);
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sensors.push(sensor);
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sensors.push(sensor);
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}
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}
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for (idx, robot) in robots.iter_mut().enumerate() {
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for (idx, robot) in robots.iter_mut().enumerate() {
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robot.policy(&sensors[idx]);
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robot.policy(&sensors[idx]);
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robot.draw(color);
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robot.draw();
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}
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}
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}
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draw_text("HELLO", 20.0, 20.0, 30.0, DARKGRAY);
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draw_text("HELLO", 20.0, 20.0, 30.0, DARKGRAY);
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loo += 1;
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loo += 1;
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